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Play an escape room from the comfort of your home office

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Experience one of our Escape Hunt original games from the comfort of your home office. You and your team will virtually work together to escape from our immersive rooms. Take control of a real life expert games master, guide them around the physical room, find hidden clues, solves puzzles and battle to escape before time runs out.

BENEFITS TO YOU:

  Fun team building

  Simple – all you need to do is dial in

  Inclusive

  Levelling activity

 

Skill based learning:

  Verbal communication

  Problem Solving

  Critical thinking

  Time pressured thinking

What you need

  • Desktop/laptop device (phones/tablets can be used, but not recommended due to screen size)
  • Download Zoom software here
  • Internet connection
  • Notepad/pen to make note of the room surroundings

 

How to play

  • Login to your private Zoom session, we’ll send everything through to you after booking
  • Your expert Escape Hunt Games Master will brief you on your game
  • Give your Games Master instructions of where to look and how to interact with the props
  • Teams: We’ll create and randomise all your teams. Talk to our sales team for other team options

Alice in Puzzleland

THE MAD HATTER IS IN TROUBLE. SAVE HIM FROM THE QUEEN OF HEARTS WITHOUT LOSING YOUR HEADS.

Step into Wonderland, where the Hatter has been accused of stealing the Queen’s Tarts. With Alice nowhere to be seen, it’s time for you to fill her shoes.
 
You find yourself at the Hatter’s cottage. The table is set but no one is around.
 
A sign on the lawn reads ‘Tea Party Cancelled by Royal Decree’. Curiouser and curiouser…
 
Find and return the Queen’s Tarts in 60 minutes, or it’s off with the Hatter’s head. Chop chop.

 

How many: 6 per team, multiple groups possible
How long: 90 mins including brief and debrief
How much: £120 per team

Blackbeard's Treasure

Blackbeard is dead, his loot lies unguarded. Sink or swim? It’s up to you.

Step onto a pirate galleon in the middle of a battle for control of the High Seas. Your captain, the terrifying Blackbeard, has just been killed and his ship is shot to pieces and sinking fast.
 
With no chance of victory, you and your scurvy shipmates decide to jump ship – after helping yourself to the contents of Blackbeard’s legendary treasure chest.
 
You’ve broken into his cabin to grab all you can, but now the door has jammed shut and you’ve just 60 minutes to escape; any longer and you’ll drown – if the sharks don’t get you first.

 

How many: 6 per team, multiple groups possible
How long: 90 mins including brief and debrief
How much: £120 per team

Worlds Collide

The Doctor needs you: a tear in space and time has been detected, and the Cybermen are about to break through!

Step into the future. Enter the offices of ChronosCorp HQ, where eccentric billionaire Alastair Montague’s efforts to develop commercial time travel have caused a tear in the fabric of space and time. The Cybermen are ready to take advantage and attack Earth.
 
You, the Doctor’s friends, must investigate the incident. The remains of Montague, his prototype time engine and the extensive collection of time-related artefacts acquired over the course of his experiments, are all that you have to work with.
 
In just 60 minutes the Cybermen will break through. The fate of the universe is in your hands. Take too long and the human race will be “upgraded”.

 

How many: 6 per team, multiple groups possible
How long: 90 mins including brief and debrief
How much: £120 per team

The Fourth Samurai

To win freedom, the mind must be sharper than the sword

Step into ancient Japan, where the imperial emperor has ordered you, his most trusted samurai warriors, to defeat the evil warlord Tanaka Masamune. But be warned, Tanaka is no ordinary enemy; he is protected by a powerful curse that makes him invincible to even the strongest warrior. The only way to beat him is to steal the magic stone from the handle of his sword – but first you must escape from the dungeon his henchmen have thrown you into.
 
You have one hour to break free and complete your mission; any longer and you pay – with a fate worse than death.

 

How many: 6 per team, multiple groups possible
How long: 90 mins including brief and debrief
How much: £120 per team